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 SW Jedi Academy Info

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MensagemAssunto: SW Jedi Academy Info   SW Jedi Academy Info Icon_minitimeDom Jul 20, 2008 1:24 am

Star Wars: Jedi Academy
SW Jedi Academy Info Jedi_Academy_Capture_The_Flag2
Star Wars Jedi Knight: Jedi Academy is a Star Wars first- and third-person action game released in September 2003. It was developed by Raven Software and published, distributed and marketed by LucasArts in North America and by Activision in the rest of the world.

The game is powered by the same version of the Quake III: Team Arena engine used in its predecessor, Star Wars Jedi Knight II: Jedi Outcast, containing Jedi Knight II's modifications to the Quake code to give a third-person view and new lightsaber effects. The player can modify the character's gender and appearance, and can construct a lightsaber by choosing the hilt style and blade color. After completing certain objectives, different saber and combat styles become available.

Multiplayer
In multiplayer mode, one can play online with hundreds of other players, and choose to play from almost all of the characters from Jedi Knight II and Jedi Academy.

New multi-player modes include Power Duel and Siege. In the former, players join as an individual or as a team of two; players can have more health and Force power in exchange for being at a disadvantage in numbers. In Siege, players assume the role of Scout, Demolitions, Soldier, Heavy Weapons, or Jedi, and use the strengths of their particular role to help their team accomplish the objective. Objectives typically involve breaching a wall or carrying an object from one place to another.

All players can combine elements of the game: force, sabers, guns, into their own unique style of game play. One could, for example, use only a lightsaber and attempt to pull other players' guns from them with the force. A gun wielding player could try to keep their distance from a lightsaber wielding player and protect themselves with Force Absorb/Protect. A force wielding player can, with proper timing and practice, toss lightsaber and gun wielding opponents alike into pits. Others simply choose to focus on one aspect and are thus vulnerable to other players with varying playing styles. This provides a diverse style balance that is overall effective until some of the hundreds of available mods edit the original game in ways including: saber block, hit sensitivity, etc. Other mods however, do not alter the game as such and they include new gaming environments, player models, and modifications to the game's original weapons and a variety of other features.

Private servers can be manipulated, with mods, to create imbalances mentioned above. Also, a majority of server owners disable guns to make it a more "traditional" Star Wars experience.

System Requirements (Windows)
Pentium 450 MHz
128MB RAM
32MB graphics card, 4x CD-ROM drive
1.3GB hard drive space
System Requirements (Mac)
G3/G4/G5 500 MHz
256MB RAM
ATI Radeon 7500/nVidia GeForce 2 with 32MB of VRAM
4x CD-ROM drive
1.3GB hard drive space
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